We sent our senior designer Charinee Srisantitham to a 4-day
Master Class for Designers called "Originality in Design"
and "Concept Design". Organised by DesignSingapore Council
of the Ministry of Communications and Information, the
course is facilitated by renowned design professional Nick
Pugh. Nick has more than 15 years of experience in the
entertainment design industry working on numerous films and
video game projects that include the Green Lantern, X-men
First Class, Superman Returns, etc. Each Master Class will
end off with a public seminar and showcase the designs
explored by students as the outcomes of the course.
1. Tell us briefly about the course.
I attended 2 courses "Originality in Design" and "Concept
Design"; both of them were for designers from the
entertainment design industry. The first one was about
understanding originality in design by going through the
process of shedding personal cliches, researching and
exploring new ideas, and developing and applying a graphic
language to the design of architecture, vehicles, products,
and characters.
The second one was about understanding Concept Design by
learning the process, using the storyboards to block out the
major scenes in the production, and creating a concept
design for environment, vehicles, props, characters, and
overall look.
2. Can you share with us the thoughts behind your designs
and their rationale for this workshop?
In the class of Originality in Design, Nick has shown us
several ways to get the inspiration. In my case, I got it
from a strongest memory of my dream and transformed it to a
graphic that represented my story. In Concept Design class,
we worked as one production and our work was based on the
same screenplay, so I created concepts through the
exploration and picked the one that was in line with what
the writer wanted most. And at the end of each course, all
the works that we've done were shown in a public seminar.
3. Share with us some new perspectives you've acquired
from the training?
First, I've to say that there were so many talented and
awesome people in the class. They came from the different
backgrounds, ages, and physical conditions. These people
have shown me that there are so many kinds of art out there
and that really made me more open-minded and self-aware.
It's really inspired me to try to adapt an unexpected design
thinking method and art form from a different design
industry to the interior industry.
4. As an interior designer, how have you benefited from
the course?
I've learnt so much from the courses and people there. The
course itself allowed me to practice and explore the
thinking method which is very useful for every designer.
It's the foundation of creativity. For my classmates, some
of they were from entertainment design industry, so the
tools and programmes that they used were different. It was
really challenging for me to try to keep up and pick up what
they did. This motivated me to overcome myself when I was
totally out of my comfort zone.
5. How would you rate the difficulty or relevance of this
course for interior designers?
As the only interior designer in the class, the difficulty
will be 10 out of 10. I was totally clueless and out of my
comfort zone at that time.
6. What is the most important thing you've learnt in this
course?
Be positive and open-minded. I've learnt that when I feel
good about myself and what I'm doing, even though it's
tough, I'm confident that I can get through it and be more
creative. |